Turbo Sliders and Turbo Sliders Editor
Copyright 2003-2016, Antti Mannisto 

See EULA.rtf to see your end user license agreement.

This program uses several LGPL (or similar) libraries: SDL, SDL_gfx, 
SDL_image, SDL_net, lib_png, lib_jpeg, zlib, OpenAL, libogg, libvorbis 
and libvorbisfile. Source codes for the SDL libraries are available 
at http://www.libsdl.org/. If you cannot download the source codes from 
the URL above, you can contact Jollygood Games to get the source code
(to comply with the SDL license). Source code for the Creative 
OpenAL implementation can be found here: http://opensource.creative.com/
LICENSE-ogg.htm contains the license text for ogg/vorbis libraries.
The program also uses dirent.c by Kevlin Henney, see the end of
this file for its copyright notice. The game installer is NSIS 
by NullSoft. 

Tracks under tracks/pu_tracks were contributed by Mirko Paloniemi 
aka Punatiainen.

See README-SDL.txt for SDL license details. LGPL license text can be found
at http://www.gnu.org/copyleft/library.html 

The idea of the game has been taken from the legendary Slicks'n'Slide 
by T&J Kauppinen.

Some samples have been mixed using freeware samples, special thanks 
go to various people who have created several excellent engine sounds 
and put them to http://www.theuspits.com/.

Dirent copyright notice:

Copyright Kevlin Henney, 1997, 2003. All rights reserved.

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose is hereby granted without fee, provided
that this copyright and permissions notice appear in all copies and
derivatives.
    
This software is supplied "as is" without express or implied warranty.
But that said, if there are any problems please get in touch.

