Turbo Sliders drafting information
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  This document explains drafting in Turbo Sliders. Drafting support
was added in version 2.4.1.


INFORMATION

  When drafting is enabled, cars can lose viscosity, grip and steering
properties when driving behind another car. The benefit of this is added
speed which could make overtaking easier. Optimal drafting effect is
achieved when the car in front is going to the same direction as the car
behind and it is close enough. Also, speed should be close to the maximum 
speed and car in front should weight as much and go as fast.

  Drafting affects AI players but they usually don't want to take advantage
of the extra speed and just slow down.

  Drafting can only be activated by server commands or by editing game.ini.
To enable it, use command "/set Drafting 1". To disable, "/set Drafting 0".
There are lots of adjustable parameters related to drafting. To see them
all, say "/show Drafting". The parameters are as follows:

Drafting: 0 if disabled, 1 if enabled.
DraftingMaxDistance: Maximum distance for drafting effect
DraftingCloseDistance: Maximum drafting effect below this distance
DraftingMaxAngle: Maximum angle to the car in front
DraftingViscosityFactor: Maximum viscosity effect (lower means more effect)
DraftingGripFactor: Maximum grip effect
DraftingSteeringFactor: Maximum steering effect
DraftingSpeedForMaxEffect: Speed needed for maximum drafting effect
DraftingSpeedEffectPower: Speed effect curve (1.0 = linear, 2.0 = quadratic)


LAP TIMES

  All lap times achieved with the help of drafting are considered "c" laps
which means they are not taken as official lap records.
